Callum Beadle (Żochowski)

The Trail Ends

An internal project at Digital Salmon, where we were tasked with creating a real-time game art piece. I led it from the initial concept through to working with the team on the end result.

Almost all assets came from Quixel's Megascans, as the focus was not asset creation but demonstrating art capability in composition, lighting and colour. It really pushed me, and I learnt a lot.

Role
Project lead, from initial concept to final piece
Context
Digital Salmon
Tools
Quixel Bridge, Unreal Engine, Maya, ZBrush

Credits

  • Portal VFX:Sam Mayson
The Trail Ends, image 1
The Trail Ends, image 2
The Trail Ends, image 3

View on ArtStation